![]() ![]() The ability to see my old scores when I return to the game, so I can try to beat them.For example stars out of five, and a trophy for high score. Visual icons and images that I recognise, so that I understand when I have achieved something in the game.Positive audio feedback when I complete a step in the game (for example when I find a matching pair of cards), because this increases my enjoyment from playing.The ability to choose from cards with my favourite children’s characters on, so that I am even more engaged in finding them in the game.Audio and/or visual feedback when I play the game, so that I know when I have clicked or not clicked something.A large easy to press buttons and controls, so that my young fingers can use on all devices.The ability to easily find and understand the controls for the game, so that I can operate them easily.A project the developer is excited to make a part of her portfolio.Īs a player aged between 1-5 years old, I want:.A professional looking first dip into the world of using JavaScript, jQuery and Jasmine.Well thought out programming that prepares for a child's random and unpredictable use of PicFlip!įor example, that the game cannot be broken by clicking many areas quickly, or if it is restarted at an unexpected moment.The game includes a reset data option, which is easy to find and operate by an adult who can read and do simple mathematics.It has been designed with user experience as a priority, not only for a child using it but also for a parent.Game includes 3 levels of difficulty ranging from 8 to 16 cards.PicFlip! gives a child a fun environment in which to practice their memory skills.PicFlip! is a great way to help parents meet these needs because: The ability for a parent to reset the stored player profile.A visually appealing, well-functioning game.Usability for the range of abilities in pre-school kids. ![]() In this case to improve their memory and spatial awareness. Therefore parental needs must also be at the forefront of any project designed for children in this age group. Parents of pre-school children have a large amount of say about what games their children are exposed to, The overall feel of PicFLip! is fun and child-friendly.PicFlip! includes audio and visual rewards as part of the game.Game controls are large, utilising icons and colours to communicate their purpose before any words that a child would not be able to read.The planning and design process took all these needs into account before starting to build it.PicFlip! is a great way to help players meet these needs because: Visual and audio rewards while playing.All game controls laid out together and in an intuitive way.Large buttons and clickable areas for young fingers to operate.The central target audience for this game is pre-school children aged 1 to 5 years old. PicFlip! has two target audiences: Pre-school children and their parents. The primary goal of PicFlip! is to provide a clean, intuitive and child friendly game to entertain and delight it's users. PicFlip! is an engaging and entertaining memory card game, designed for children aged between 1 and 5 years old.įeatures include easy to operate controls, 3 levels of difficulty, entertaining animations and sounds,Ĭharacters that children enjoy, with an overall feel of child friendly entertainment. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |